- Real-Time 3D Graphics with WebGL 2
- Farhad Ghayour Diego Cantor
- 47字
- 2025-04-04 15:56:04
Textures
Textures are arrays of data that can be accessed in your shader program. Image data is the most common thing to put in a texture, but textures are simply data and can just as easily contain something other than an array of colors describing an image.